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TŒRN

Handbook — reading the 16×16 matrix.

The matrix

TŒRN has no screen besides the 16×16 RGB grid — the same surface you tap notes onto is also the display. This chapter teaches you to read every row, lane, and helper before you place a single note.

Time goes sideways, voices stack upward

The grid is a two-dimensional score. The X axis (columns 1…16) is musical time: column 1 sounds first, column 16 last. The Y axis (rows 1…16) is voices stacked from bottom to top — row 2 is voice 1, row 3 is voice 2, and so on. Two rows are reserved as helper strips: row 1 at the very bottom and row 16 at the very top.

Read direction: firmware numbers pixels with (x, y) using 1-based coordinates and y=1 at the bottom. Wherever this handbook says "row 1" it means the lowest visible row of LEDs, and "row 16" the highest.

Anatomy: tinted voice bands fill rows 2–15; row 1 (bottom) is the 4/4 beat guide; row 16 (top) is the page strip.

Row 1 — beat guide

In default Draw mode the lowest row is not a voice lane. It shows a quiet 4/4 orientation bar: dim markers on steps 1, 5, 9, and 13 so you can spot beat one and each downbeat while you edit. No notes can be placed here — painting starts on row 2.

With the cursor on row 16, row 1 instead paints encoder-hint glyphs so you know which knob is armed for page-wide tools — see Sequencing → The page row.

Further information. Move the cursor onto row 1 and the strip becomes a control surface: encoder 2 long press opens the mute overlay (see that chapter); when input monitoring is enabled, encoder 1 rides live input gain and a short press cycles monitor level — the beat markers change tint to match.

Row 16 — the page strip and the power-tool row

The top row of the matrix carries the page strip: one LED per pattern page (a song holds up to 16 pages). But row 16 has a second job that is just as important: it is where every "operate on the whole pattern" tool lives. The same gesture that paints a single note on a voice row turns into a page-wide action when your cursor sits on row 16.

Row 16 is where these features live — and nowhere else:
  • Copy & paste a page
  • Clear an entire page (single mode)
  • Random / scale-aware fill for the focused voice (single mode)
  • Note-shift — moving a whole voice's notes in time / across rows (single mode)
  • Column clear — delete all voices at one step (draw mode unpaint)
  • Mute overlay (encoder 2 long press)
  • Per-voice volume on encoder 1 (single mode)
Step off row 16 onto any voice row and these gestures all turn back into "paint one note". The cue that the power tools are live is the hint strip on row 1: its colours change the moment your cursor crosses onto row 16. See Sequencing → The page row for the full gesture map.

Page strip colours, summarised.

ColourMeaning
Bright yellow-whiteAudible and edit page (you are watching what's playing).
GreenAudible page; you are editing a different one.
YellowEdit page only (playback is elsewhere or stopped).
Dark blueOther page that already contains notes.
Very dark redEmpty page (no notes recorded yet).
Dim red (full strip)Loop mode active and that slot is beyond the loop end.

Rows 2–15 — the voice lanes

Fourteen rows in the middle hold the sixteen voices. Because the grid is square, two of the voices share visual space with the page / hint strips — there is no row "dedicated" to voices 16 and 1 in the display sense; the firmware re-uses the strips when you scroll the cursor onto them.

Each voice has its own permanent colour; you will recognise rows by hue at a glance. The mapping below is the firmware default (palette 0):

1Sample slot
2Sample slot
3Sample slot
4Sample slot
5Sample slot
6Sample slot
7Sample slot
8Sample slot
9Empty
No voice assigned
10Empty
No voice assigned
113-voice poly synth
Chords, leads, pads
12Empty
No voice assigned
13Mono synth A
2-osc, LFO, arp
14Mono synth B
2-osc, LFO, arp

Sample slots 1–8 read audio from the SD card (see Samples). Voices 9, 10, and 12 are intentionally empty — no sound engine is wired to those rows; you may still move the cursor there, but notes placed on them do nothing. Voice 11 is a three-voice polyphonic synth with ten instrument presets; voices 13 and 14 are independent mono synths with their own LFO and arpeggiator.

Reverb send (RVRB): not available on voices 3, 4, 13, or 14. On the mono synths, filter page 0 uses CENT in the third column instead of RVRB. See Sound design → filter pages.

For the actual sound chain (oscillators → envelope → filter → effects), see Sound design.

The cursor & the playhead

Two moving dots are easy to confuse at first:

  • The edit cursor is where the next gesture will land. In draw mode it is at (current_x, current_y) set by encoders 4 (column) and 1 (row). You can disguise it (under PLAY → CRSR) as a thin cross, a channel-readout dot, or a big block.
  • The playhead is the column the sequencer is currently sounding. It walks across the visible page, lights notes brighter as it hits them, and skips muted lanes.

When playback is stopped, only the cursor moves; when playback is running, both move and the playhead is always the brighter of the two on its column.

What a "mode" actually means

The matrix swaps role completely between modes. The four core sequencing views are explained in Sequencing:

  • Draw — full 16×16 grid view, every voice visible at full intensity.
  • Single — focus on one voice at a time, other voices dimmed.
  • Paint — two-hand draw: encoder 1 picks the row, encoder 4 sweeps the column.
  • Unpaint / R-mode — one-hand erase pattern with a mute mask.

Menu mode overlays the whole matrix with text and submenu dots; you are still "in" your music — just not drawing on it. The Menu map covers every screen.