Sequencing
Four sequencing modes, the utility row, and the gestures that build a pattern. Read this with the unit in your hand.
Draw mode (the default view)
Draw mode is what greets you on power-up. Every voice is visible at full intensity; the playhead moves across all rows at once; the cursor at (current_x, current_y) is the focus point.
Example draw grid: notes from four voices, playhead behind column 7.
1 Encoder 1
| Turn | Move row / voice | Choose the lane you paint into; row colour inherits voice colour. |
| Short | Row mute | Toggles the lane under the cursor between sounding and silent. |
| Long | (chord with enc 4 long) | Held together with encoder 4 long, clears the page across all voices. |
2 Encoder 2
| Turn | Page or per-row vol | Determined by PLAY → CTRL: PAGE flips pattern pages, VOL rides volume for the current row. |
| Short | Mute at cursor | Silences the lane at the cursor instantly. |
| Long | Mute overlay | Held overlay; releases on let-go. |
3 Encoder 3
| Turn | Fast filter | Twists the parameter chosen as default on the current channel's filter page. |
| Short | Play / pause | Transport toggle for the sequencer. |
| Long | — | Reserved for combos. |
4 Encoder 4
| Turn | Move column (time) | Slides the cursor across steps 1…16. |
| Short | Toggle note | Adds or removes the note at the cursor (row, column). |
| Long | Open note detail | Only when a note exists at the cursor. |
Single mode (focus on one voice)
Same logic as draw, but only the selected voice is drawn at full intensity; everything else fades to its base tint. Good for working on a single instrument without visual noise from the others.
Single mode: focus voice is bright white, neighbouring voices show as dim base colours.
Enter single mode by hitting encoder 1 short from draw on the row you want to focus on (the second tap toggles back). All gestures from draw apply, but: copy/paste only grabs the focused channel; the clear-page chord (encoder 1 + encoder 4 both long) only clears the focused channel; randomize from the page row affects only the focused channel.
Paint mode (two-hand draw)
When PLAY → DRAW is set to L+R, the act of placing a note splits across two hands: encoder 1 picks the row, encoder 4 picks the column, and a tap on encoder 4 commits at the intersection. Encoder 4 becomes a pure time-shuttle; encoder 1 becomes a pure pitch/voice picker. Many performers prefer this for live finger-drumming because each hand owns one axis.
Unpaint / R-mode (one-hand erase)
Setting PLAY → DRAW to R narrows paint to one hand on encoder 4 plus a mute mask (PLAY → MUTE) deciding which rows accept new notes. A long press on encoder 1 from any cursor position lifts the note at the cursor (unpaint), respecting the draw-R mask.
From the page row, unpaint is more aggressive: it clears the whole column at the playhead for the current channel, not just one cell.
The page row — where the power tools live
Move encoder 1 all the way to the top so the cursor sits on the bottom strip — the page row (row 16 in matrix coordinates). The page row is doing double duty: it shows your 16 page slots, and it is where every "session-wide" tool lives. Most of these tools are silently unavailable anywhere else.
If the cursor is not on the page row, these features simply won't fire. When you are on a voice row, encoder presses and gestures only act on that voice's notes. Stepping onto the page row is the firmware's way of saying "yes, I really want to operate on the whole pattern". The hint LEDs on row 1 re-colour the moment your cursor crosses onto row 16, so you always have a visible cue that the power tools are armed.
- Copy & paste a page — both draw and single mode.
- Clear page on the current channel — single mode.
- Random / scale-aware fill for the focused voice — single mode.
- Note-shift (in-time transpose of one voice) — single mode.
- Column clear (delete all voices at one step) via unpaint — draw mode.
- Mute overlay via encoder 2 long press — draw or single mode.
- Per-channel volume on encoder 1 turn — single mode.
The rest of this section walks the indicator colours mode-by-mode, then summarises every gesture in one cheat-sheet table.
Draw mode on the page row
Hint strip: red on encoder 1, yellow on encoder 4. Encoder 4 short press arms copy/paste:
- First tap — copies the current edit page across all voices into a buffer; the page strip clears and large blue X / yellow Y indicators appear.
- Second tap — pastes onto whichever page your cursor is on now.
Cursor on the page row in draw mode: page colours + encoder hints on row 1.
Copy buffer "armed" — strip clears, big X/Y indicators show the next paint tap will paste.
Single mode on the page row
Hints become red (enc 1), white (enc 2), yellow (enc 4). Copy/paste with encoder 4 short grabs only the focused channel; pasting maps it onto the channel you are currently editing — so you can pick up a hat pattern from one channel and drop it onto another.
Page-row gestures cheat sheet
| Gesture | Effect | Mode |
| Encoder 4 short | Copy page → buffer; second tap pastes | Draw / single |
| Encoder 2 short | Enter note-shift | Single mode only |
| Encoder 1 short | Clear page on current channel | Single mode only |
| Encoder 1 long | Randomize current channel (scale-aware) | Single mode only |
| Encoder 1 long + encoder 4 long | Clear page — all voices (draw) or focus (single) | Draw / single |
| Unpaint (long enc 1) on page row | Clear whole column at the playhead | Any |
Clear is non-undoable. If you cleared the wrong page, your only recovery is whatever you previously saved with
FILE. There is no soft undo buffer.
Note-shift mode
Requires: single mode and cursor on the page row (row 16). From any voice row this gesture does nothing. After a short press on encoder 2 on the page row in single mode, the firmware snapshots all other channels into a side buffer and lets you slide the focused channel's notes in time and across rows without disturbing neighbours. The encoder 1 ring turns large green and the encoder 4 ring turns large blue as a reminder you are in this mode. Encoder 3 turn slides the notes left/right; encoder 1 turn moves them up/down. Exit by short-pressing encoder 4 — your edits commit on exit.
Mutes
A long press on encoder 2 from the grid opens a transient mute overlay: while you hold the encoder you can flip lanes on and off; releasing it returns to the previous mode. From voice rows the firmware remembers return state; from the page row it can promote single mode if you came from there.
Mute overlay: muted lanes dim, active lanes bright.
Per-row mute (encoder 1 short while on a row) sets a persistent flag that survives the overlay; the live overlay is for split-second "drop this lane in a fill" moves.
Random & auto-fill
Where this works: in-grid randomise only fires when you are in single mode with the cursor on the page row (row 16). Step onto any voice row and the same encoder gesture turns into per-step editing instead — so if "long press encoder 1" does nothing dramatic, check where your cursor is.
From the page row in single mode, a long press on encoder 1 generates a fresh pattern for the focused channel: the firmware picks notes that fit a major or minor scale and respect a sensible rhythm density. Repeat the gesture for a new roll; you can clear with a short press on encoder 1 and try again. Random reuses the page's existing density as a hint, so a sparse page stays sparse and a busy page stays busy.
For multi-page generative fill across a configurable range of pages, see ETC → AUTO in the menu — that one is reachable from anywhere because it's a menu entry, not a grid gesture.
Transpose vs note shift
Note-shift moves real step data in time and across rows — it edits the pattern itself. It is only reachable from single mode with the cursor on the page row (see above). From a voice row, the same gesture is silently dropped.
There is no global transpose page in the menu, so musical transposition (changing pitch without rewriting steps) is done per voice: use the detune and octave controls in Sound design to lift or drop a voice without rewriting its notes. Note-shift, by contrast, actually moves the notes around in the grid — useful when you want a melody to start on a different beat or sit on a different row.