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Sample packs

A "pack" is the folder of audio that fills the eight sample voices. This chapter explains the PACK screen, what a pack actually contains, how packs interact with patterns, and the special status of pack 0.

What a pack is

The SD card holds up to 100 pack folders numbered 0–99. Each folder defines which audio file plays on each of the eight sample voices (channels 1–8) when you trigger a step. Switching packs replaces all eight voices in one motion — your pattern stays exactly the same, but the sound changes completely.

Only sample voices 1–8 are filled from a pack. Synth voices 11, 13, and 14 are generated, not played from files, so they stay the same across packs. Rows 9, 10, and 12 are empty — no voice is assigned there.


PACK — sample pack slots

Open PACK from the root menu. The screen is laid out like FILE: a number, a load icon, a save icon.

Pack screen — same family as FILE.

1 Encoder 1
ShortLoad packReads the eight WAV files from the highlighted pack folder into RAM, replacing whatever was on the sample voices. Brightness of the number reflects whether the folder is populated.
2 Encoder 2
ShortSave pack indexPersistently stores "this pack number is the default" so the same pack opens after the next power cycle.
3 Encoder 3
Unused on this page
4 Encoder 4
TurnPack number (0–99)Spins through pack folders. Existing packs are shown in bright green, empty slots in dim blue.
ShortBack to gridLeaves PACK without acting on the highlighted pack.
Switching packs replaces eight voices at once. Your pattern still references "voice rows", but the underlying audio files change. Save to FILE first if you care about recall later — the pack swap by itself is not a backup.

Pack 0 — the scratchpad

Pack 0 is special. Whenever you load a single sample into a voice through the sample browser, the new mapping is written into pack 0 so it survives reboot even if you never explicitly save it. Treat pack 0 as your scratchpad: the place where one-off custom voice assignments accumulate.

If you build a sound you like in pack 0 and want to keep it long-term, switch to another numbered pack on the device and reload your samples there — the firmware doesn't expose a "save as new pack" gesture.


How packs live on the card

Each pack number maps to a numbered folder on the microSD card. The starter layout from SD card setup includes:

  • 0/, 1/100/ — one folder per pack number. Each folder holds the WAV files for sample voices 1 through 8 plus optional extras.
  • patterns/001.dat, patterns/001.txt, … — pattern files and their sidecar text files (see Files).
  • scheme.txt — colour palette state, written by the colour-scheme web tool.

On boot the firmware indexes the card and your packs show up in PACK. If the list looks stale after swapping the card, refreshing its contents offline, or transferring via the SD tool (card stays in the unit), run ETC → RSET → SD.

Conventions: the starter card uses pack folder numbers loosely by genre — low numbers for acoustic drums, mid-range for house/techno, higher for synth-only kits. Stick to the same naming when building new ones and the PACK screen becomes a quick set-list browser.